Skip to content

Sound Alerts ​

Wait and Pounce can play distinct sounds for the events you care about, so you can step away from the screen and still know when something worth working appears.

Settings ​

In Settings → Sound Alerts:

SettingPlays when…
Message from any Wanted CallsignA wanted callsign decodes.
Message directed to my CallsignSomeone is calling/answering you.
Message from any Monitored CallsignA monitored callsign decodes.
Delay between each monitored callsigns detected (seconds)Rate-limits monitored-call sounds so a busy band doesn't spam you.

Global sound toggle ​

A single master switch mutes/un-mutes all alerts: App menu → sound toggle (Ctrl+S). A sound also plays to confirm when reply is disabled, so you get audible feedback when toggling transmit on/off.

Where the sounds come from ​

The bundled sounds/ folder ships a set of short WAV files that the app plays through Qt's multimedia output. Different events use different clips so you can tell them apart by ear.

Tips ​

  • Set a sensible delay between monitored callsigns (e.g. 60–120 s) during contests — otherwise a packed band triggers a near-continuous stream of monitored-call beeps.
  • Keep "directed to my Callsign" on even when pouncing unattended — it's the cue that a QSO is actually happening.

Wait and Pounce — an FT8/FT4 DX pounce assistant.